| Both sides previous revision Previous revision Next revision | Previous revision |
| dnd:indices [2021/11/14 18:09] – ingo | dnd:indices [2025/05/19 13:48] (current) – external edit 127.0.0.1 |
|---|
| | Dwarf | Gold Dwarf* | Sword Coast Adventurer's Guide | 103 | Dwarves that are more optimistic but still standoffish and prideful | | | Dwarf | Gold Dwarf* | Sword Coast Adventurer's Guide | 103 | Dwarves that are more optimistic but still standoffish and prideful | |
| | Dwarf | Shield Dwarf* | Sword Coast Adventurer's Guide | 72 | Dwarves that are renowned artisans but hardy and slow to trust | | | Dwarf | Shield Dwarf* | Sword Coast Adventurer's Guide | 72 | Dwarves that are renowned artisans but hardy and slow to trust | |
| | Dragonborn | | Player's Handbook | 34 | Descendants of dragons that combine the best traits of humanoids and dragons | | | Dragonborn | Chromatic Dragonborn | Fizban's Treasury of Dragons | 10 | Descendants of dragons that combine the best traits of humanoids and chromatic dragons | |
| | | Dragonborn | Gem Dragonborn | Fizban's Treasury of Dragons | 11 | Descendants of dragons that combine the best traits of humanoids and gem dragons | |
| | | Dragonborn | Metallic Dragonborn | Fizban's Treasury of Dragons | 12 | Descendants of dragons that combine the best traits of humanoids and metallic dragons | |
| | Elf | High Elf | Player's Handbook | 23 | Elves with keen mind and mastery of basic magic | | | Elf | High Elf | Player's Handbook | 23 | Elves with keen mind and mastery of basic magic | |
| | Elf | Dark Elf (Drow) | Player's Handbook | 24 | Elves that are banished from the surface world now living in the Underdark | | | Elf | Dark Elf (Drow) | Player's Handbook | 24 | Elves that are banished from the surface world now living in the Underdark | |
| | Fighter | Rune Knight | Level 3 | Tasha's Cauldron of Everything | 44 | Use the power of runes to empower their equipment | | | Fighter | Rune Knight | Level 3 | Tasha's Cauldron of Everything | 44 | Use the power of runes to empower their equipment | |
| | Fighter | Samurai | Level 3 | Xanatha's Guide to of Everything | 31 | Combines resilience with courtly elegance and mighty strikes | | | Fighter | Samurai | Level 3 | Xanatha's Guide to of Everything | 31 | Combines resilience with courtly elegance and mighty strikes | |
| | | Monk | Way of the Ascendant Dragon | Level 3 | Fizban's Treasury of Dragons | 13 | Alter their spirit to resonate with draconic magic to augment prowess, bolster allies and soar in the air | |
| | Monk | Way of the Astral Self | Level 3 | Tasha's Cauldron of Everything | 50 | Use their astral bodies as a force to protect the weak or cause damage | | | Monk | Way of the Astral Self | Level 3 | Tasha's Cauldron of Everything | 50 | Use their astral bodies as a force to protect the weak or cause damage | |
| | Monk | Way of the Drunken Master | Level 3 | Xanatha's Guide to of Everything | 33 | Confounds foes through a martial arts tradition inspired by the swaying of a drunkard | | | Monk | Way of the Drunken Master | Level 3 | Xanatha's Guide to of Everything | 33 | Confounds foes through a martial arts tradition inspired by the swaying of a drunkard | |
| | Paladin | Oath of the Watchers | Level 3 | Tasha's Cauldron of Everything | 54 | Hone their minds, spirits, and bodies to be weapons against extraplanar threats | | | Paladin | Oath of the Watchers | Level 3 | Tasha's Cauldron of Everything | 54 | Hone their minds, spirits, and bodies to be weapons against extraplanar threats | |
| | Ranger | Beast Master | Level 3 | Player's Handbook | 93 | Friend of a special beast which becomes a companion | | | Ranger | Beast Master | Level 3 | Player's Handbook | 93 | Friend of a special beast which becomes a companion | |
| | | Ranger | Drakewarden | Level 3 | Fizban's Treasury of Dragons | 15 | Bonded to a draconic spirit that manifests in physical form as a drake | |
| | Ranger | Fey Wanderer | Level 3 | Tasha's Cauldron of Everything | 58 | Uses the mystique of the fey to brighten the hearts of downtrodden and strike terror in foes | | | Ranger | Fey Wanderer | Level 3 | Tasha's Cauldron of Everything | 58 | Uses the mystique of the fey to brighten the hearts of downtrodden and strike terror in foes | |
| | Ranger | Gloom Stalker | Level 3 | Xanatha's Guide to of Everything | 41 | Unafraid of the dark, relentlessly stalks and ambushes foes | | | Ranger | Gloom Stalker | Level 3 | Xanatha's Guide to of Everything | 41 | Unafraid of the dark, relentlessly stalks and ambushes foes | |
| |-----------------------|----------------------------------|:----:|-------------------------------------------------------------------------------------------------| | |-----------------------|----------------------------------|:----:|-------------------------------------------------------------------------------------------------| |
| | Acolyte | Player's Handbook | 127 | You have spent your life in service of a temple to a specific god | | | Acolyte | Player's Handbook | 127 | You have spent your life in service of a temple to a specific god | |
| | | Amnesiac | DMs Guild Background | | You have no memory of who you are or how you got here; your old life is a complete blank | |
| | Archivist | Deep Magic | 154 | You spent your live in the library, comforted and protected by the stacks | | | Archivist | Deep Magic | 154 | You spent your live in the library, comforted and protected by the stacks | |
| | Charlatan | Player's Handbook | 128 | You know what people want and you deliver, or rather promise to deliver | | | Charlatan | Player's Handbook | 128 | You know what people want and you deliver, or rather promise to deliver | |
| | Criminal | Player's Handbook | 129 | You have a history of breaking the law and contacts to other criminals | | | Criminal | Player's Handbook | 129 | You have a history of breaking the law and contacts to other criminals | |
| | Entertainer | Player's Handbook | 130 | You know how to entrance, entertain and even inspire an audience | | | Entertainer | Player's Handbook | 130 | You know how to entrance, entertain and even inspire an audience | |
| | | Exile | DMs Guild Background | | You have been singled out as unwelcome in the group or society you were raised in, and have become isolated | |
| | Faceless | Descent into Avernus | 203 | You have left the face behind that kept you from the path you have chosen, taking a new persona | | | Faceless | Descent into Avernus | 203 | You have left the face behind that kept you from the path you have chosen, taking a new persona | |
| | Faction Agent | Sword Coast Adventurer's Guide | 147 | You served as an agent for a particular group or organization | | | Faction Agent | Sword Coast Adventurer's Guide | 147 | You served as an agent for a particular group or organization | |
| | Fighting Initiate | proficiency with a martial weapon | Tasha's Cauldron of Everything | 80 | You can choose a Fighting Style from the Fighter class | | | Fighting Initiate | proficiency with a martial weapon | Tasha's Cauldron of Everything | 80 | You can choose a Fighting Style from the Fighter class | |
| | Flames of Phelegethos | Tiefling | Xanatha's Guide to Everything | 74 | You gain benefits for having learned to call on hellfire | | | Flames of Phelegethos | Tiefling | Xanatha's Guide to Everything | 74 | You gain benefits for having learned to call on hellfire | |
| | | Gift of the Chromatic Dragon | | Fizban's Treasury of Dragons | 17 | Bestow additional damage type of chromatic dragons to a weapon or resist against that damage as a reaction | |
| | | Gift of the Gem Dragon | | Fizban's Treasury of Dragons | 17 | Increase Abilities and use telekinesis to react to damage | |
| | | Gift of the Metallic Dragon | | Fizban's Treasury of Dragons | 17 | Use magic healing and protective wings | |
| | Grappler | STR 13+ | Player's Handbook | 167 | You gain benefits when grappling | | | Grappler | STR 13+ | Player's Handbook | 167 | You gain benefits when grappling | |
| | Great Weapon Master | | Player's Handbook | 167 | You gain benefits for having learned to use the weight of your weapon to your advantage | | | Great Weapon Master | | Player's Handbook | 167 | You gain benefits for having learned to use the weight of your weapon to your advantage | |